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Killing Floor 2 Build 1073 Opt-In Twisted Christmas Beta!

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December 2018 Beta 1 Changelog

Event

  • Twisted Christmas : Season’s Beatings
  • Beta 1 Start 11 / 8 / 2018, Beta 1 End 11 / 23 / 2018 (Date is subject to change)
  • To opt in, select the "preview" branch from the Beta tab in the game properties on Steam

New Additions and Highlights
  • 2 New Maps
workshop.jpg
    • Santa’s Workshop (Weekly, Survival, and Endless compatible)
      • Ally with Santa to take back his workshop from Krampus’ evil clutches
      • Survival experience with mandatory objectives
shoppingspree01.jpg
    • Shopping Spree (Weekly, Survival, and Endless compatible)
      • Experience the shopping spree rush of slaying Zeds in this mangled mall
  • 4 New Weapons
    • Battle Axe for the Berserker
      • Unlocked by completing all Christmas seasonal objectives
      • Shareable weapon content ( weapon is available to all players on a dedicated server if one player owns it )
KF2_Fireaxe.jpg
    • Fire Axe for the Berserker
KF2_Thompson.jpg
    • Tommy Gun for the SWAT and Commando
KF2_M32MGL.jpg
    • M32 Grenade Launcher for Demolitionist
  • Time-Limited Christmas Objectives, Tickets, and Cosmetics
    • Christmas seasonal objectives to earn the Battle Axe and a unique weapon skin for it
battleaxe.png
    • Christmas Event Tickets (Not available during BETA)
    • Christmas Cosmetics (Not available during BETA)
  • New Paid DLC Character
    • Badass Santa, fully voiced by Gary Busey (only available on final release)
  • New Steam Achievements for Santa’s Workshop and Shopping Spree and their Collectibles
  • Prestige System
    • Prestige Rank 3 is now available
  • Zedconomy
    • Added no duplicates system (Only available on BETA and final release)
      • From this patch onward, the system records items granted from a crate, usb, or ticket. While the same rarity drop percentages apply, it will be guaranteed to grant one of each cosmetic (ware-variants included) until you have the full item set. Once you have obtained all the items from a crate, usb, or ticket, it will clear the records of that item set and begin recording anew.
      • This system does not factor in currently owned items obtained before this BETA.
      • This system does not intentionally function for the Dosh Vault crates and materials.
      • This system only works while on the BETA version. It will not work on the live build until final release.
    • Added Cyber Samurai Crate (Not available during BETA)
    • Added Neon Skin Pack MK IV USB (Not available during BETA)
    • Added crate and key bundles (Not available during BETA)
  • Dosh Vault
    • Added more Tier 3 weapon skins
    • Increased Vault Dosh capacity to 600 million
  • MKb.42 (H) Carbine Rifle is now available to all players

Beta 1 for this update contains a lot of exciting new features! As such, feedback is going to be incredibly important. Stay tuned for a link to a survey where you, the community, will be able to provide your feedback directly to us!

General
  • Added new daily objectives for the Fire Axe, Tommy Gun, M32 Grenade Launcher, Santa’s Workshop, and Shopping Spree.
  • Added E.D.A.R. Christmas model.
edar.jpg
  • Added new armor model for Rioter Christmas model.
    alpha.jpg
  • Added Badass Santa voice audio as the Trader voice for Santa’s Workshop Survival.
  • Added new Twisted Christmas video slides to the Main Menu.


Bug Fixes
Community Feedback Resolved Issues
  • Fixed an issue where the Die Sector Suicidal Endless Achievement was not unlocking.
  • Fixed an issue where the Spitfire was not using tactical reloads with the Sharpshooter Perk.
  • Fixed an issue with the Loco Mask | Dancer | Precious not appearing in the Gear menu.
  • Fixed an issue in Monster Ball where dying or leaving the map while on Han’s dance floor was causing music to mute on the next played map.
  • Fixed an issue where the Death Pit in Monster Ball stayed open after Endless boss waves.
  • Fixed an issue where the 2018 Tier 3 Previous Vosh Vault Skins were using incorrect textures in-game.
  • Fixed an issue where Create a Match settings were influencing Find a Match settings.
  • Fixed an issue with the Siren scream causing unexpected behaviors.

Gameplay
  • Fixed an issue where the SPX 464 Centerfire and Winchester 1894 were doing significantly less damage during Zedtime in an online match when the Ranger Perk skill was selected.

  • Fixed an issue with Molotovs causing team damage.
  • Fixed an issue where dropped dual pistols could be sold for a higher price than originally intended.
  • Fixed an issue where the Kill Boss Daily was only awarded to a single player for a Patriarch kill.
  • Fixed an issue where explosive projectiles could be stopped by Zed collision without any detriment to the Zed.
  • Fixed an issue with Molotov fire effects remaining for too long.
  • Fixed an issue with the Freezethrower’s 3rd person hand animation.

User Interface
  • Fixed an issue where the Horzine Supply Crate | Series Loco was not tradable or marketable.
  • Fixed an issue in the Inventory Tab where selecting any category in the Weapon Type drop down besides “ANY” caused the items in the Inventory to become hidden.
  • Fixed an issue where the Seeker Six’s description text was cutting off at the end.
  • Fixed an issue where the Rarity filter was applying to the “Items” section of the Inventory Tab.

Zeds
  • Fixed an issue where the Abomination’s Gorge attack can cause players to take damage from any location.

Map
  • Monster Ball
    • Fixed multiple issues with lighting
    • Fixed an issue with seeing through wall grates into other areas
  • Fixed an issue where unwelding and re-welding a door while it’s taking damage from a Zed was limiting the maximum welding value players were allowed to perform on the door.
  • Fixed an issue with desync between the client and server which allowed the players to open doors that were still welded.
  • Fixed an issue where holdout-style maps were not assigned to the right sub Game Type which caused condescending Trader remarks.
  • Fixed an issue with a wall mesh creating a gap on the ground.

Sound
  • MKb.42 (H) Carbine Rifle
    • Fixed an issue where footstep audio was missing when holding the MKb.42(H) Carbine Rifle.

  • Doomstick
    • Fixed an issue with the Doomstick where players could hear it at full volume from anywhere in the map.

Art
  • DJ Skully
    • Fixed an issue where DJ Skully’s goggles were clipping through Halloween Masks.
    • Fixed an issue with DJ Skully having a floating backpack with the Steampunk outfit equipped.

  • Ana Larive
    • Fixed an issue with the position of the Undead Mask on Ana Larive.
    • Fixed an issue with Ana Larive’s mohawk clipping through the Lord Mask.

  • Mr. Foster
    • Fixed an issue with the Warrior Mask clipping Mr. Foster’s gas mask.

  • Classic Masterson
    • Fixed an issue with the Halloween Witch Hat clipping through Classic Masterson’s head

  • Oisten Jagerhorn
    • Fixed an issue with the Halloween Witch Hat clipping through Oisten Jagerhorn’s head.
    • Fixed an issue with the Doctor Mask clipping through Oisten Jagerhorn’s head.
    • Fixed an issue with the Incognito Mask clipping through Oisten Jagerhorn’s head.

  • Donovan Neal
    • Fixed an issue with the Warrior Mask clipping through Donovan Neal’s face.
    • Fixed an issue with the Incognito Mask clipping through Donovan Neal’s head.

  • Fixed an issue with multiple guns partially missing weapon skins in 3rd person.
  • Fixed an issue with the positioning of the Halloween Cyclops Eyes on many characters.

Localization
  • Fixed an issue where all STS Supported Languages were not supporting features from after game launch.

Known Critical Issue
  • During the first escort wave with the Cart there's a known performance drop for just that wave and then it will stabilize for the rest of the match.

As always, thank you for your continued support!

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